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script = ExtResource("1_v5i0k")

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rotation = 1.5708
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rotation = 3.14159
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[node name="PocketTL" type="Area2D" parent="."]

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[node name="CollisionShape2D" type="CollisionShape2D" parent="PocketTR"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PocketR"]
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[node name="PocketBR" type="Area2D" parent="."]

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[node name="CollisionShape2D" type="CollisionShape2D" parent="PocketBL"]
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[node name="PocketL" type="Area2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="PocketL"]
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[node name="Pots" type="Area2D" parent="."]

[node name="TL" type="CollisionShape2D" parent="Pots"]
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[node name="BL" type="CollisionShape2D" parent="Pots"]
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[node name="L" type="CollisionShape2D" parent="Pots"]
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shape = SubResource("CircleShape2D_v5i0k")

[node name="PlayerStartArea" type="Area2D" parent="."]

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[node name="EnemyStartArea" type="Area2D" parent="."]

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