7-29-25 @ 2:57am

This commit is contained in:
2025-07-29 02:57:11 -04:00
parent 41b5c34e70
commit 0638fc52ec
17 changed files with 314 additions and 347 deletions

View File

@@ -1,10 +1,19 @@
using Godot;
using System;
using System.Runtime;
public partial class Ball : RigidBody2D
{
[Signal]
public delegate void OnHitEventHandler();
public delegate void OnCollisionEventHandler(Ball TARGET);
[Signal]
public delegate void OnLaunchEventHandler();
[Signal]
public delegate void OnMovementEventHandler();
[Signal]
public delegate void OnStopEventHandler();
public bool _active = false, _placed = false, _potted = false, _available = false, _hovered = false, _selected = false, _aimed = false, _launched = false, _moving = false, _isCue = false;
public float _moveThreshold = 5.0f;
public Vector2 _newPosition = new Vector2(-1, -1);
@@ -18,13 +27,11 @@ public partial class Ball : RigidBody2D
return newBall;
}
public override void _Ready()
{
}
public override void _Process(double DELTA_)
{
if (LinearVelocity.Length() > 0 && LinearVelocity.Length() < _moveThreshold)
@@ -32,6 +39,7 @@ public partial class Ball : RigidBody2D
Sleeping = true;
if (_moving)
{
ProcessOnStop();
_moving = false;
if (_launched)
{
@@ -41,6 +49,7 @@ public partial class Ball : RigidBody2D
}
else if (LinearVelocity.Length() >= _moveThreshold)
{
ProcessOnMovement();
if (!_moving)
{
_moving = true;
@@ -63,11 +72,17 @@ public partial class Ball : RigidBody2D
}
}
public void Launch()
{
ProcessOnLaunch();
}
public void Pot()
{
Sleeping = true;
_active = false;
_placed = false;
_potted = true;
Sleeping = true;
_moving = false;
}
@@ -78,7 +93,11 @@ public partial class Ball : RigidBody2D
private void OnBodyEntered(Node2D TARGET)
{
if (TARGET is Ball)
{
Ball target = (Ball)TARGET;
ProcessOnCollision(target);
}
}
private void OnMouseEntered()
@@ -99,85 +118,86 @@ public partial class Ball : RigidBody2D
//Processes
public virtual void ProcessOnAdd()
{
// public virtual void ProcessOnAdd()
// {
// }
// public virtual void ProcessOnBattleStart()
// {
// }
// public virtual void ProcessOnBattleEnd()
// {
// }
public virtual void ProcessOnCollision(Ball TARGET)
{
EmitSignal(SignalName.OnCollision, TARGET);
}
public virtual void ProcessOnBattleStart()
{
// public virtual void ProcessOnCreation()
// {
}
// }
public virtual void ProcessOnBattleEnd()
{
// public virtual void ProcessOnCritical()
// {
}
// }
public virtual void ProcessOnCollision()
{
// public virtual void ProcessOnDeath()
// {
}
// }
public virtual void ProcessOnCreation()
{
// public virtual void ProcessOnDefend()
// {
}
// }
public virtual void ProcessOnCritical()
{
// public virtual void ProcessOnExpiration()
// {
}
public virtual void ProcessOnDeath()
{
}
public virtual void ProcessOnDefend()
{
}
public virtual void ProcessOnExpiration()
{
}
// }
public virtual void ProcessOnLaunch()
{
_launched = true;
EmitSignal(SignalName.OnLaunch);
}
public virtual void ProcessOnMovement()
{
EmitSignal(SignalName.OnMovement);
}
public virtual void ProcessOnRemove()
{
// public virtual void ProcessOnRemove()
// {
}
// }
public virtual void ProcessOnSell()
{
// public virtual void ProcessOnSell()
// {
}
// }
public virtual void ProcessOnStop()
{
EmitSignal(SignalName.OnStop);
}
public virtual void ProcessOnTurnEnd()
{
// public virtual void ProcessOnTurnEnd()
// {
}
// }
public virtual void ProcessOnTurnStart()
{
// public virtual void ProcessOnTurnStart()
// {
}
// }