7-28-25 @ 11:39pm

This commit is contained in:
2025-07-28 23:39:40 -04:00
parent f351f0ade9
commit 41b5c34e70
30 changed files with 669 additions and 402 deletions

28
Gameplay/TempBall.cs Normal file
View File

@@ -0,0 +1,28 @@
using Godot;
using System;
public partial class TempBall : Area2D
{
public bool _active = false, _hovered = false, _held = false;
public void SetSprite(string PATH)
{
GetNode<Sprite2D>("Image").Texture = GD.Load<Texture2D>(PATH);
}
private void OnMouseEntered()
{
if (_active)
{
_hovered = true;
}
}
private void OnMouseExited()
{
if (_active)
{
_hovered = false;
}
}
}