Friday, 22 August 2025 01:17:08
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@@ -21,8 +21,8 @@ public partial class BasicAttack : Action
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Worker owner = (Worker)_owner;
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if (target._manager != owner._manager)
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{
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int damage = -owner._aptitude / 2;
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target.ChangeHealth(damage, owner);
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int damage = -owner._aptitude._default / 2;
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// target.ChangeHealth(damage, owner);
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}
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}
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