[gd_scene load_steps=12 format=3 uid="uid://dsprg4uahkylm"] [ext_resource type="Texture2D" uid="uid://df2xulwx34fi" path="res://art/table.png" id="1_kl0hw"] [ext_resource type="Script" uid="uid://82h0dmyohfj1" path="res://Gameplay/Table.cs" id="1_v5i0k"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_v5i0k"] bounce = 1.0 absorbent = true [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_v5i0k"] radius = 74.0 height = 264.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_kl0hw"] radius = 74.0 height = 264.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_vjl2i"] radius = 28.75 height = 154.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_67vji"] radius = 74.0 height = 264.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_jry6c"] radius = 74.0 height = 264.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bhh2s"] radius = 28.75 height = 154.0 [sub_resource type="CircleShape2D" id="CircleShape2D_v5i0k"] radius = 15.0333 [sub_resource type="RectangleShape2D" id="RectangleShape2D_s3o1g"] size = Vector2(192.5, 520) [node name="Table" type="Sprite2D"] texture_filter = 1 texture = ExtResource("1_kl0hw") centered = false script = ExtResource("1_v5i0k") [node name="Cushions" type="StaticBody2D" parent="."] physics_material_override = SubResource("PhysicsMaterial_v5i0k") [node name="TL" type="CollisionPolygon2D" parent="Cushions"] position = Vector2(404, 650) rotation = 3.14159 polygon = PackedVector2Array(-153, 47, -160, 26, -160, -128, 314, -127, 314, 27.9999, 292, 47) [node name="T" type="CollisionPolygon2D" parent="Cushions"] position = Vector2(29, 410) rotation = -1.5708 polygon = PackedVector2Array(-153, 48, -171, 29, -173, -129, 314, -127, 314, 27.9999, 292, 47.9999) [node name="TR" type="CollisionPolygon2D" parent="Cushions"] position = Vector2(260, 31) polygon = PackedVector2Array(-149, 47, -169, 27, -172, -130, 303, -127, 306, 25, 292, 47) [node name="BR" type="CollisionPolygon2D" parent="Cushions"] position = Vector2(783, 29) polygon = PackedVector2Array(-153, 47, -160, 26, -160, -128, 318, -126, 320, 28, 298, 47) [node name="B" type="CollisionPolygon2D" parent="Cushions"] position = Vector2(1172, 270) rotation = 1.5708 polygon = PackedVector2Array(-153, 47, -175, 26, -175, -138, 314, -127, 314, 25, 292, 47) [node name="BL" type="CollisionPolygon2D" parent="Cushions"] position = Vector2(943, 648) rotation = 3.14159 polygon = PackedVector2Array(-139, 47.0001, -160, 26, -160, -128, 320, -127, 319, 28, 310, 47) [node name="PocketTL" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PocketTL"] position = Vector2(13, 717) shape = SubResource("CapsuleShape2D_v5i0k") [node name="PocketTR" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PocketTR"] position = Vector2(13, -36) shape = SubResource("CapsuleShape2D_kl0hw") [node name="PocketR" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PocketR"] position = Vector2(593.25, -19) shape = SubResource("CapsuleShape2D_vjl2i") [node name="PocketBR" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PocketBR"] position = Vector2(1177, -37) shape = SubResource("CapsuleShape2D_67vji") [node name="PocketBL" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PocketBL"] position = Vector2(1178, 715) shape = SubResource("CapsuleShape2D_jry6c") [node name="PocketL" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PocketL"] position = Vector2(593.25, 697) shape = SubResource("CapsuleShape2D_bhh2s") [node name="Pots" type="Area2D" parent="."] [node name="TL" type="CollisionShape2D" parent="Pots"] position = Vector2(55, 617) shape = SubResource("CircleShape2D_v5i0k") [node name="TR" type="CollisionShape2D" parent="Pots"] position = Vector2(56, 63) shape = SubResource("CircleShape2D_v5i0k") [node name="R" type="CollisionShape2D" parent="Pots"] position = Vector2(593, 43) shape = SubResource("CircleShape2D_v5i0k") [node name="BR" type="CollisionShape2D" parent="Pots"] position = Vector2(1135, 63) shape = SubResource("CircleShape2D_v5i0k") [node name="BL" type="CollisionShape2D" parent="Pots"] position = Vector2(1135, 616) shape = SubResource("CircleShape2D_v5i0k") [node name="L" type="CollisionShape2D" parent="Pots"] position = Vector2(593, 634) shape = SubResource("CircleShape2D_v5i0k") [node name="PlayerStartArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerStartArea"] position = Vector2(983.75, 340) shape = SubResource("RectangleShape2D_s3o1g") [node name="EnemyStartArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="EnemyStartArea"] position = Vector2(216, 340) shape = SubResource("RectangleShape2D_s3o1g")