26 lines
286 B
C#
26 lines
286 B
C#
using Godot;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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public partial class Battle : Node
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{
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public bool _current;
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public override void _Ready()
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{
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}
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public override void _Process(double DELTA_)
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{
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}
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public void Start()
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{
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_current = true;
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}
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}
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