Files
hotdesking/Gameplay/Battle.cs

26 lines
286 B
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
public partial class Battle : Node
{
public bool _current;
public override void _Ready()
{
}
public override void _Process(double DELTA_)
{
}
public void Start()
{
_current = true;
}
}