26 lines
543 B
C#
26 lines
543 B
C#
using Godot;
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using System;
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public partial class Main : Node
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{
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// Don't forget to rebuild the project so the editor knows about the new export variable.
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public override void _Ready()
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{
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NewGame();
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}
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public void NewGame()
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{
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//_score = 0;
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var player = GetNode<Marble>("Marble");
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var startPosition = GetNode<Marker2D>("StartPosition");
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player.Start(startPosition.Position);
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var player2 = GetNode<Marble>("Marble2");
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var startPosition2 = GetNode<Marker2D>("StartPosition2");
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player2.Start(startPosition2.Position);
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}
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}
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