Files
hotdesking/Gameplay/Rack.cs

11 lines
237 B
C#

using Godot;
using System;
public partial class Rack : Sprite2D
{
public void SetSprite(int ROW, int COLUMN, string IMAGEPATH)
{
GetNode<Node2D>("R" + ROW).GetNode<BallSprite>("C" + COLUMN).SetSprite(IMAGEPATH);
}
}