Files
hotdesking/Gameplay/Globals.cs
2025-07-28 23:39:40 -04:00

23 lines
375 B
C#

using Godot;
using System;
using System.Collections.Generic;
public partial class Globals : Node
{
public static Globals Instance;
public bool _anyMovement = false;
public Vector2 _screenSize;
public Vector2 _screenCenter;
public Battle _currentBattle;
public static RandomNumberGenerator _rng = new();
public override void _Ready()
{
Instance = this;
}
}