68 lines
2.0 KiB
Plaintext
68 lines
2.0 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://cfnyfjhp8v5gw"]
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[ext_resource type="Texture2D" uid="uid://c1xpmsur8h7bt" path="res://enemyFlyingAlt_1.png" id="1_b3mxk"]
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[ext_resource type="Texture2D" uid="uid://duyxe6bvilcac" path="res://enemyFlyingAlt_2.png" id="2_1qmh0"]
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[ext_resource type="Texture2D" uid="uid://d1cq0yledu7sl" path="res://enemySwimming_1.png" id="3_gfurk"]
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[ext_resource type="Texture2D" uid="uid://dr6tqvwcfdwpv" path="res://enemySwimming_2.png" id="4_ieysi"]
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[ext_resource type="Texture2D" uid="uid://dxudw2rt0l078" path="res://enemyWalking_1.png" id="5_cixyi"]
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[ext_resource type="Texture2D" uid="uid://c2usp1a4mowsj" path="res://enemyWalking_2.png" id="6_7ulmv"]
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[ext_resource type="Script" uid="uid://bmqxvh0q486kb" path="res://Mob.cs" id="7_1qmh0"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_pcqmr"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_b3mxk")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_1qmh0")
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}],
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"loop": true,
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"name": &"fly",
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"speed": 3.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_gfurk")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_ieysi")
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}],
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"loop": true,
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"name": &"swim",
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"speed": 3.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("5_cixyi")
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}, {
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"duration": 1.0,
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"texture": ExtResource("6_7ulmv")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 3.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_jbnni"]
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radius = 36.0
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height = 90.0
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[node name="Mob" type="RigidBody2D"]
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collision_mask = 0
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gravity_scale = 0.0
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script = ExtResource("7_1qmh0")
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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scale = Vector2(0.75, 0.75)
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sprite_frames = SubResource("SpriteFrames_pcqmr")
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animation = &"fly"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_jbnni")
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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enable_node_path = NodePath("../CollisionShape2D")
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