minor change for testing, still a bunch to do. someh=thing that popped up, should hostile and friendly pegs go at the same time or staggered
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@@ -1,9 +1,12 @@
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[gd_scene format=3 uid="uid://xx4n81m8hbxv"]
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[ext_resource type="Script" uid="uid://bj2lg1voxioq7" path="res://Pegs/Actions/ThrustSpear.cs" id="1_revbx"]
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[ext_resource type="Texture2D" uid="uid://32m5teus1cjj" path="res://Art/tower.png" id="2_nwcvh"]
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[node name="ThrustSpear" type="Node2D" unique_id=460007250]
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script = ExtResource("1_revbx")
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[node name="Image" type="Sprite2D" parent="." unique_id=1133735272]
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visible = false
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position = Vector2(0, -4.999999)
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scale = Vector2(0.1, 0.1)
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texture = ExtResource("2_nwcvh")
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