minor change for testing, still a bunch to do. someh=thing that popped up, should hostile and friendly pegs go at the same time or staggered

This commit is contained in:
2026-07-02 03:51:22 -04:00
parent cbdca6f3cb
commit 0231c9d136
4 changed files with 15 additions and 6 deletions
+4 -1
View File
@@ -1,9 +1,12 @@
[gd_scene format=3 uid="uid://xx4n81m8hbxv"]
[ext_resource type="Script" uid="uid://bj2lg1voxioq7" path="res://Pegs/Actions/ThrustSpear.cs" id="1_revbx"]
[ext_resource type="Texture2D" uid="uid://32m5teus1cjj" path="res://Art/tower.png" id="2_nwcvh"]
[node name="ThrustSpear" type="Node2D" unique_id=460007250]
script = ExtResource("1_revbx")
[node name="Image" type="Sprite2D" parent="." unique_id=1133735272]
visible = false
position = Vector2(0, -4.999999)
scale = Vector2(0.1, 0.1)
texture = ExtResource("2_nwcvh")