changing map size
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+2
-2
@@ -7,7 +7,7 @@
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bounce = 0.5
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[sub_resource type="CircleShape2D" id="CircleShape2D_4gyqm"]
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radius = 8.0
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radius = 12.5
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[node name="Enemy" type="StaticBody2D" unique_id=1417697759]
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physics_material_override = SubResource("PhysicsMaterial_7k104")
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@@ -17,5 +17,5 @@ script = ExtResource("1_4gyqm")
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shape = SubResource("CircleShape2D_4gyqm")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1941012605]
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scale = Vector2(0.32, 0.32)
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scale = Vector2(0.5, 0.5)
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texture = ExtResource("1_7k104")
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