Finishing up basic pathfinding? later down the line will want to implement warping

This commit is contained in:
2026-06-23 03:14:49 -04:00
parent 1903e1a1aa
commit 2cf3428b8c
6 changed files with 142 additions and 129 deletions
+4 -4
View File
@@ -119,10 +119,10 @@ public partial class Map : TileMapLayer
_astar.DefaultComputeHeuristic = AStarGrid2D.Heuristic.Manhattan;
_astar.DiagonalMode = AStarGrid2D.DiagonalModeEnum.Never;
_astar.Update();
// for (int i = 0; i < _cells.Count; i++)
// {
// _astar.SetPointWeightScale(_cells[i], _cells[i].Y * 5);
// }
for (int i = 0; i < _cells.Count; i++)
{
_astar.SetPointWeightScale(_cells[i], _cells[i].Y * 2);
}
EvaluateSolidCells();
}