adding in some example pegs and their actions. organizing folders, still working on pathing for some reason it won't move sometimes, and causes the looping to break
This commit is contained in:
+1
-1
@@ -9,7 +9,7 @@ public partial class PlayerController : TurnController
|
||||
[Signal]
|
||||
public delegate void DeathEventHandler(PlayerController THIS);
|
||||
public bool _dead = false;
|
||||
public int _health, _healthMax = 100;
|
||||
public int _health, _healthMax = 100, _gold = 0;
|
||||
public PegController _pegController;
|
||||
public PackedScene _commanderScene = GD.Load<PackedScene>("res://Commander.tscn");
|
||||
public List<Tower> _towers = new();
|
||||
|
||||
Reference in New Issue
Block a user