third commit

This commit is contained in:
2026-05-28 00:06:51 -04:00
parent a6db45300c
commit 4266625390
16 changed files with 145 additions and 46 deletions
+16 -25
View File
@@ -5,39 +5,30 @@ public partial class Enemy : StaticBody2D
{
[Signal]
public delegate void TurnDoneEventHandler();
public bool _toMove = false;
public int _speed = 100, _reach = 200, _damage = 1, _health = 2;
public int _damage = 1, _health = 2;
public Vector2 _speed = Vector2.Up, _range = Vector2.Up;
public float _movement = 0;
public Player _player;
public GridMap _grid;
public GridMarker _gridMarker;
public Commander _commander;
public override void _PhysicsProcess(double delta)
{
base._PhysicsProcess(delta);
if (_toMove)
{
Vector2 moveVector = (_player.Position - Position) * (float)delta;
if ((_movement += moveVector.Length()) <= _speed )
{
MoveAndCollide(moveVector);
}
else
{
if ((_player.Position - Position).Length() <= _reach)
{
Attack(_player);
}
_toMove = false;
_movement = 0;
}
}
}
public void Attack(Player PLAYER)
public void Attack(Commander COMMANDER)
{
PLAYER.TakeDamage(_damage, this);
QueueFree();
COMMANDER.TakeDamage(_damage, this);
}
public void TakeDamage(int DAMAGE, Player ATTACKER)
public void PlaceOrMove(GridMarker GRIDMARKER)
{
_gridMarker = GRIDMARKER;
GlobalPosition = _gridMarker.GlobalPosition;
}
public void TakeDamage(int DAMAGE, Commander ATTACKER)
{
_health -= DAMAGE;
GD.Print($"Taking {DAMAGE}, Health is now {_health}");
@@ -49,6 +40,6 @@ public partial class Enemy : StaticBody2D
public void TakeTurn()
{
_toMove = true;
PlaceOrMove(_grid._gridMarkers[(int)(_gridMarker._address.Y + _speed.Y)][(int)(_gridMarker._address.X + _speed.X)]);
}
}