still working on movement, for some reason some cells do not get set as solid that's why multiple can go on a cell
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@@ -1,7 +1,7 @@
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[gd_scene format=3 uid="uid://dcp7p6al4i0b7"]
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[ext_resource type="Script" uid="uid://cg1m762ed04kv" path="res://Main.cs" id="1_ig7tw"]
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[ext_resource type="PackedScene" uid="uid://dumcridek4xy3" path="res://PlayArea.tscn" id="2_1bvp3"]
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[ext_resource type="PackedScene" uid="uid://dumcridek4xy3" path="res://play_area.tscn" id="2_1bvp3"]
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[ext_resource type="PackedScene" uid="uid://c6b188d2a20eq" path="res://enemy_controller.tscn" id="4_1bvp3"]
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[ext_resource type="PackedScene" uid="uid://b7kvx7p0b2086" path="res://player_controller.tscn" id="4_lquwl"]
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@@ -9,7 +9,7 @@
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script = ExtResource("1_ig7tw")
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[node name="PlayArea" parent="." unique_id=1123610167 instance=ExtResource("2_1bvp3")]
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position = Vector2(931, 542)
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position = Vector2(360, 180)
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[node name="EnemyController" parent="." unique_id=1894449838 instance=ExtResource("4_1bvp3")]
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