still working on movement, for some reason some cells do not get set as solid that's why multiple can go on a cell

This commit is contained in:
2026-06-09 03:15:35 -04:00
parent 813ca5f633
commit 7a10f4a9fc
10 changed files with 288 additions and 326 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
[gd_scene format=3 uid="uid://dcp7p6al4i0b7"]
[ext_resource type="Script" uid="uid://cg1m762ed04kv" path="res://Main.cs" id="1_ig7tw"]
[ext_resource type="PackedScene" uid="uid://dumcridek4xy3" path="res://PlayArea.tscn" id="2_1bvp3"]
[ext_resource type="PackedScene" uid="uid://dumcridek4xy3" path="res://play_area.tscn" id="2_1bvp3"]
[ext_resource type="PackedScene" uid="uid://c6b188d2a20eq" path="res://enemy_controller.tscn" id="4_1bvp3"]
[ext_resource type="PackedScene" uid="uid://b7kvx7p0b2086" path="res://player_controller.tscn" id="4_lquwl"]
@@ -9,7 +9,7 @@
script = ExtResource("1_ig7tw")
[node name="PlayArea" parent="." unique_id=1123610167 instance=ExtResource("2_1bvp3")]
position = Vector2(931, 542)
position = Vector2(360, 180)
[node name="EnemyController" parent="." unique_id=1894449838 instance=ExtResource("4_1bvp3")]