trying to prevent error
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@@ -91,8 +91,11 @@ public partial class Map : TileMapLayer
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public void SetCellEnemy(Vector2I ADDRESS, Enemy ENEMY)
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public void SetCellEnemy(Vector2I ADDRESS, Enemy ENEMY)
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{
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{
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_addressOccupants[ENEMY._address] = null;
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if (ENEMY._address != -Vector2I.One)
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SetCellSolid(ENEMY._address);
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{
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_addressOccupants[ENEMY._address] = null;
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SetCellSolid(ENEMY._address);
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}
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ENEMY._address = ADDRESS;
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ENEMY._address = ADDRESS;
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