@@ -90,9 +90,12 @@ public partial class Map : TileMapLayer
}
public void SetCellEnemy(Vector2I ADDRESS, Enemy ENEMY)
{
if (ENEMY._address != -Vector2I.One)
_addressOccupants[ENEMY._address] = null;
SetCellSolid(ENEMY._address);
ENEMY._address = ADDRESS;
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