starting to build out more actions and pegs, first thing to do tho is rework movement / targeting a little bit

This commit is contained in:
2026-07-02 00:20:52 -04:00
parent bbe9eefcfa
commit 909f466f92
15 changed files with 52 additions and 14 deletions
+6 -1
View File
@@ -20,7 +20,7 @@ public partial class PegAction : Node2D
public virtual void DoImmediately(Peg PEG)
{
}
public virtual bool MeetsCriteria(Peg PEG)
@@ -34,4 +34,9 @@ public partial class PegAction : Node2D
{
_usesRemaining = _usesMax;
}
public virtual Vector2 Target(Peg PEG)
{
return PEG.GlobalPosition;
}
}