think i finally solved movement going into enemy territory

This commit is contained in:
2026-07-05 02:51:09 -04:00
parent dbafefd660
commit bfcd48e657
9 changed files with 14 additions and 38 deletions
+1 -1
View File
@@ -115,7 +115,7 @@ public partial class Map : TileMapLayer
public int GetCellDisposition(Vector2I ADDRESS)
{
return (int)GetCellTileData(ADDRESS).GetCustomData("disposition");
return (int)GetCellTileData(ADDRESS).GetCustomData(_dispositionString);
}
public MapCellOccupant GetOccupant(Vector2I CELL_TO_CHECK)