implemented more code for adding more pegs, but still a lot of work to do on pathfinding, targeting, map etc.
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@@ -30,7 +30,7 @@ texture = ExtResource("2_j7but")
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[node name="Actions" type="Node2D" parent="." unique_id=96111050]
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[node name="Shortbow" parent="Actions" unique_id=518048625 instance=ExtResource("3_c81uf")]
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[node name="ShootShortbow" parent="Actions" unique_id=518048625 instance=ExtResource("3_c81uf")]
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[node name="BasicMovement" parent="Actions" unique_id=460007250 instance=ExtResource("3_j7but")]
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