processes turns in order of neutral->hostiler->friendly
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@@ -43,6 +43,7 @@ public partial class BasicMovement : PegAction
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map.SetCellPeg(cell, PEG);
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PEG._path.Add(cell);
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base.DoImmediately(PEG);
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}
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public override bool MeetsCriteria(Peg PEG)
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