admin
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350d2bc4d1
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adding in some example pegs and their actions. organizing folders, still working on pathing for some reason it won't move sometimes, and causes the looping to break
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2026-06-26 02:36:01 -04:00 |
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admin
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fc32baa071
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switching up some more clicking
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2026-06-25 18:11:43 -04:00 |
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admin
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3c9a51bd6a
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working some more on enemy movement, they stilldon't always want to move to the sides when they reach the front so still some more work to do. also updated the aiming a bit to clamp the arc for firing and drawing, rewrote the draw arc function
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2026-06-07 21:14:46 -04:00 |
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admin
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c97b0e5cc2
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finished reowrking grid maps, polished astar pathfinding, started work on aiming functions --todo: change launch speed to constant, change aim function to take into account the angle it would need to launch at to hit mouse position like in peggle, add raycasting
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2026-06-03 02:44:13 -04:00 |
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admin
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facb2e227e
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commit no. 5
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2026-05-29 10:51:25 -04:00 |
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