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peggle-roguelike
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admin
7a10f4a9fc
still working on movement, for some reason some cells do not get set as solid that's why multiple can go on a cell
2026-06-09 03:15:35 -04:00
admin
c97b0e5cc2
finished reowrking grid maps, polished astar pathfinding, started work on aiming functions --todo: change launch speed to constant, change aim function to take into account the angle it would need to launch at to hit mouse position like in peggle, add raycasting
2026-06-03 02:44:13 -04:00