14 lines
187 B
C#
14 lines
187 B
C#
using Godot;
|
|
using System;
|
|
|
|
public partial class FriendlyPeg : Peg
|
|
{
|
|
|
|
public override void _Ready()
|
|
{
|
|
base._Ready();
|
|
_disposition = Disposition.FRIENDLY;
|
|
}
|
|
|
|
}
|