13 lines
219 B
C#
13 lines
219 B
C#
using Godot;
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using System;
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public partial class Infantry : HostilePeg
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{
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public override void _Ready()
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{
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base._Ready();
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_stamina = 3;
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_action = GetNode<Shortsword>("Shortsword");
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}
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}
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