Files
peggle-roguelike/Map.cs
T

78 lines
2.5 KiB
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
public partial class Map : TileMapLayer
{
public int _minX, _maxX, _minY, _maxY, _mainSource = 0;
public string _isSolidString = "is_solid";
public Vector2 _cellSize, _sizeInPixels, _sizeInCells;
public Vector2I _pathTakenAtlasCoordinates = new Vector2I(4, 0);
public List<Vector2I> _leftmostColumn, _rightmostColumn, _topRow, _bottomRow;
public AStarGrid2D _astar = new();
public override void _Ready()
{
base._Ready();
_cellSize = TileSet.TileSize;
List<Vector2I> cells = GetUsedCells().ToList();
_minX = cells.Min(c => c.X);
_maxX = cells.Max(c => c.X);
_minY = cells.Min(c => c.Y);
_maxY = cells.Max(c => c.Y);
_leftmostColumn = [.. cells.Where(c => c.X == _minX)];
_rightmostColumn = [.. cells.Where(c => c.X == _maxX)];
_topRow = [.. cells.Where(c => c.Y == _minY)];
_bottomRow = [.. cells.Where(c => c.Y == _maxY)];
_sizeInCells = new Vector2(_topRow.Count, _leftmostColumn.Count);
_sizeInPixels = _sizeInCells * _cellSize;
SetupAstar();
}
public Vector2 GetCellPositionFromAddress(Vector2I CELL_ADDRESS)
{
return GlobalPosition + CELL_ADDRESS * _cellSize + _cellSize / 2;
}
public bool IsCellSolid(Vector2I CELL_TO_CHECK)
{
return (bool)GetCellTileData(CELL_TO_CHECK).GetCustomData(_isSolidString);
}
public void SetupAstar()
{
_astar.Region = new Rect2I(_minX, _minY, _topRow.Count, _leftmostColumn.Count);
_astar.CellSize = _cellSize;
_astar.DefaultComputeHeuristic = AStarGrid2D.Heuristic.Manhattan;
_astar.DiagonalMode = AStarGrid2D.DiagonalModeEnum.Never;
_astar.Update();
List<Vector2I> cells = [.. GetUsedCells()];
for (int i = 0; i < cells.Count; i++)
{
_astar.SetPointSolid(cells[i], IsCellSolid(cells[i]));
}
}
public List<Vector2I> GetPath(Vector2I FROM, Vector2I TO, bool INCLUDE_FROM = false, bool SHOW_PATH = false)
{
List<Vector2I> pathTaken = [.. _astar.GetIdPath(FROM, TO)];
if (SHOW_PATH)
{
for (int i = 0; i < pathTaken.Count; i++)
{
Vector2I cell = pathTaken[i];
SetCell(cell, _mainSource, _pathTakenAtlasCoordinates);
}
}
if (!INCLUDE_FROM)
{
pathTaken.Remove(FROM);
}
return pathTaken;
}
}