[gd_scene format=3 uid="uid://dh1oddbsjpysy"]

[ext_resource type="Texture2D" uid="uid://4hculjnuw6ha" path="res://Art/capsule-fill.svg" id="1_r2s83"]
[ext_resource type="Script" uid="uid://bis1fw8peln2x" path="res://Gameplay/CallButton.cs" id="2_r2s83"]

[node name="CallButton" type="TextureButton" unique_id=1775063306]
offset_right = 800.0
offset_bottom = 800.0
texture_normal = ExtResource("1_r2s83")
texture_pressed = ExtResource("1_r2s83")
texture_hover = ExtResource("1_r2s83")
texture_disabled = ExtResource("1_r2s83")
texture_focused = ExtResource("1_r2s83")
script = ExtResource("2_r2s83")
