[gd_scene format=3 uid="uid://b32djog2mowgw"]

[ext_resource type="Texture2D" uid="uid://3agkku8rqvmj" path="res://Art/reg_shield.png" id="1_j8jvf"]
[ext_resource type="Script" uid="uid://pg7mpir3ewhw" path="res://Gameplay/Shield.cs" id="2_53x4r"]
[ext_resource type="Texture2D" uid="uid://b5oc4f3gxijq5" path="res://Art/broken_shield.png" id="3_tgx6c"]

[node name="Shield" type="TextureButton" unique_id=1408990258]
modulate = Color(1, 1, 1, 0.2)
offset_right = 200.0
offset_bottom = 200.0
texture_normal = ExtResource("1_j8jvf")
texture_pressed = ExtResource("1_j8jvf")
texture_hover = ExtResource("1_j8jvf")
texture_disabled = ExtResource("1_j8jvf")
texture_focused = ExtResource("1_j8jvf")
script = ExtResource("2_53x4r")

[node name="RegularMark" type="Sprite2D" parent="." unique_id=1684344431]
visible = false
texture = ExtResource("1_j8jvf")

[node name="BrokenMark" type="Sprite2D" parent="." unique_id=1605725110]
visible = false
texture = ExtResource("3_tgx6c")
