[gd_scene load_steps=4 format=3 uid="uid://bsfchgfdky43e"]

[ext_resource type="Script" uid="uid://ctxj1kcqu8v78" path="res://Gameplay/Enemy.cs" id="1_4gyqm"]
[ext_resource type="PackedScene" uid="uid://jkmo1fb2ohv4" path="res://Gameplay/board.tscn" id="1_7k104"]
[ext_resource type="Texture2D" uid="uid://c51oi06i4yrvv" path="res://Art/x.png" id="3_rgfr3"]

[node name="Enemy" type="Sprite2D"]
script = ExtResource("1_4gyqm")

[node name="Board" parent="." instance=ExtResource("1_7k104")]

[node name="MarkNormal" type="Sprite2D" parent="."]
visible = false
texture = ExtResource("3_rgfr3")

[node name="MarkPressed" type="Sprite2D" parent="."]
visible = false
texture = ExtResource("3_rgfr3")

[node name="MarkHovered" type="Sprite2D" parent="."]
visible = false
texture = ExtResource("3_rgfr3")

[node name="MarkDisabled" type="Sprite2D" parent="."]
visible = false
texture = ExtResource("3_rgfr3")

[node name="MarkFocused" type="Sprite2D" parent="."]
visible = false
texture = ExtResource("3_rgfr3")
