add runwon and runlost functions, default win cards, call button that calls a loaded contact, added rotatecells, shiftcells, and swapcells functions to actor, reworked address to be 0-8 instead of 1-9, added underscore naming convention to function parameters, business cards to be slightly transparent when not met, added actions to contacts and made a couple examples

This commit is contained in:
2026-01-25 15:01:48 -05:00
parent c1ef887be3
commit 2fdf0d6442
27 changed files with 473 additions and 104 deletions

19
Gameplay/CallButton.cs Normal file
View File

@@ -0,0 +1,19 @@
using Godot;
using System;
public partial class CallButton : TextureButton
{
public bool _isHovered = false;
public Phone _phone;
public override void _Ready()
{
base._Ready();
}
public override void _Pressed()
{
base._Pressed();
_phone.CallLoadedContact();
}
}