add runwon and runlost functions, default win cards, call button that calls a loaded contact, added rotatecells, shiftcells, and swapcells functions to actor, reworked address to be 0-8 instead of 1-9, added underscore naming convention to function parameters, business cards to be slightly transparent when not met, added actions to contacts and made a couple examples
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@@ -35,8 +35,8 @@ public partial class Dragon : Enemy
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}
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public override void ClickCell(Cell CLICKEDCELL)
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public override void ClickCell(Cell CLICKED_CELL)
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{
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_playerOpponent.Challenge(CLICKEDCELL._tenant);
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_playerOpponent.Challenge(CLICKED_CELL._tenant);
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}
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}
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