add runwon and runlost functions, default win cards, call button that calls a loaded contact, added rotatecells, shiftcells, and swapcells functions to actor, reworked address to be 0-8 instead of 1-9, added underscore naming convention to function parameters, business cards to be slightly transparent when not met, added actions to contacts and made a couple examples
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@@ -15,6 +15,13 @@ public partial class PhoneButton : TextureButton
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_contact = GetNode<Contact>("Contact");
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}
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public override void _Pressed()
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{
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base._Pressed();
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_phone.LoadContact(_contact);
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}
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// private void OnMouseEntered()
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// {
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