reworking effects, turning them into their own scene for replicability
This commit is contained in:
1
Gameplay/Effects/PassiveEffects/PassiveEffect1.cs.uid
Normal file
1
Gameplay/Effects/PassiveEffects/PassiveEffect1.cs.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://ctrfj2ixcrwa1
|
||||
Reference in New Issue
Block a user