reworking effects, turning them into their own scene for replicability

This commit is contained in:
2026-02-03 03:37:58 -05:00
parent 36b934b200
commit 435fbc7ba2
32 changed files with 321 additions and 172 deletions

View File

@@ -86,7 +86,7 @@ public partial class Player : Actor
{
for (int i = 0; i < _phone._phoneButtons.Count; i++)
{
_phone._phoneButtons[i]._contact.Start();
_phone.Start();
}
}