reworking effects, turning them into their own scene for replicability
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6
Gameplay/effect.tscn
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6
Gameplay/effect.tscn
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@@ -0,0 +1,6 @@
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[gd_scene format=3 uid="uid://fygidhjkgabe"]
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[ext_resource type="Script" uid="uid://cac8dbhhcrjfe" path="res://Gameplay/Effect.cs" id="1_lk435"]
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[node name="Effect" type="Node" unique_id=110922950]
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script = ExtResource("1_lk435")
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