second commit not too much more
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@@ -43,6 +43,7 @@ public partial class Player : Actor
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ENEMY._board.Activate();
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ENEMY._board.Activate();
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_board = ENEMY._board;
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_board = ENEMY._board;
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_activeEnemy = ENEMY;
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_activeEnemy = ENEMY;
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CheckBusinessCards();
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string text = "";
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string text = "";
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if (_activeEnemy is Mook)
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if (_activeEnemy is Mook)
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