Saturday, 31 January 2026 01:00:43
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@@ -15,8 +15,8 @@ public partial class Boss : Enemy
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for (int i = 0; i < _dragons.Count; i++)
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{
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_dragons[i]._owner = this;
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_dragons[i]._number = _board._cells[i]._address;
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_board._cells[i]._tenant = _dragons[i];
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_dragons[i]._number = _board._shields[i]._address;
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_board._shields[i]._tenant = _dragons[i];
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}
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}
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@@ -26,9 +26,9 @@ public partial class Boss : Enemy
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_dragons.ForEach(d=>d.PassPlayer(PLAYER));
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}
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public override void ClickCell(Cell CLICKED_CELL)
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public override void ClickShield(Shield CLICKED_SHIELD)
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{
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_playerOpponent.Challenge(CLICKED_CELL._tenant);
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_playerOpponent.Challenge(CLICKED_SHIELD._tenant);
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}
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}
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