Saturday, 31 January 2026 01:00:43
This commit is contained in:
24
Gameplay/shield.tscn
Normal file
24
Gameplay/shield.tscn
Normal file
@@ -0,0 +1,24 @@
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[gd_scene format=3 uid="uid://b32djog2mowgw"]
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[ext_resource type="Texture2D" uid="uid://3agkku8rqvmj" path="res://Art/reg_shield.png" id="1_j8jvf"]
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[ext_resource type="Script" uid="uid://pg7mpir3ewhw" path="res://Gameplay/Shield.cs" id="2_53x4r"]
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[ext_resource type="Texture2D" uid="uid://b5oc4f3gxijq5" path="res://Art/broken_shield.png" id="3_tgx6c"]
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[node name="Shield" type="TextureButton" unique_id=1408990258]
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modulate = Color(1, 1, 1, 0.2)
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offset_right = 200.0
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offset_bottom = 200.0
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texture_normal = ExtResource("1_j8jvf")
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texture_pressed = ExtResource("1_j8jvf")
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texture_hover = ExtResource("1_j8jvf")
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texture_disabled = ExtResource("1_j8jvf")
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texture_focused = ExtResource("1_j8jvf")
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script = ExtResource("2_53x4r")
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[node name="RegularMark" type="Sprite2D" parent="." unique_id=1684344431]
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visible = false
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texture = ExtResource("1_j8jvf")
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[node name="BrokenMark" type="Sprite2D" parent="." unique_id=1605725110]
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visible = false
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texture = ExtResource("3_tgx6c")
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