add default goal business cards, allow Board.GetCellsByOwner to accept actor instead of player, rework BusinessCard click to be accepted based on _goalMet instead of Disabled, add default goals to enemy class,
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@@ -7,7 +7,6 @@ using System.Security.Cryptography.X509Certificates;
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public partial class Actor : Sprite2D
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{
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public Sprite2D _markNormal, _markPressed, _markHovered, _markDisabled, _markFocused;
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public Goal _goal;
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public Board _board;
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public override void _Ready()
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{
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