add default goal business cards, allow Board.GetCellsByOwner to accept actor instead of player, rework BusinessCard click to be accepted based on _goalMet instead of Disabled, add default goals to enemy class,

This commit is contained in:
2026-01-20 01:59:28 -05:00
parent 5cfc05b662
commit c1ef887be3
11 changed files with 171 additions and 23 deletions

View File

@@ -7,7 +7,6 @@ using System.Security.Cryptography.X509Certificates;
public partial class Actor : Sprite2D
{
public Sprite2D _markNormal, _markPressed, _markHovered, _markDisabled, _markFocused;
public Goal _goal;
public Board _board;
public override void _Ready()
{