add default goal business cards, allow Board.GetCellsByOwner to accept actor instead of player, rework BusinessCard click to be accepted based on _goalMet instead of Disabled, add default goals to enemy class,

This commit is contained in:
2026-01-20 01:59:28 -05:00
parent 5cfc05b662
commit c1ef887be3
11 changed files with 171 additions and 23 deletions

View File

@@ -20,8 +20,6 @@ public partial class Cell : TextureButton
public override void _Pressed()
{
base._Pressed();
// GD.Print(_tenant.GetType().ToString() + " " + _tenant._number + " Pressed");
// GD.Print(_board._owner.GetType().ToString() + " " + _board._owner._number + " Pressed");
_owner.ClickCell(this);
}