add default goal business cards, allow Board.GetCellsByOwner to accept actor instead of player, rework BusinessCard click to be accepted based on _goalMet instead of Disabled, add default goals to enemy class,

This commit is contained in:
2026-01-20 01:59:28 -05:00
parent 5cfc05b662
commit c1ef887be3
11 changed files with 171 additions and 23 deletions

View File

@@ -6,7 +6,6 @@
[node name="BusinessCard" type="TextureButton"]
modulate = Color(1, 1, 1, 0.2)
disabled = true
texture_normal = ExtResource("1_8xr8s")
texture_pressed = ExtResource("1_8xr8s")
texture_hover = ExtResource("1_8xr8s")