changed function for shifting cells and marks. now allows for wrap around - next up is incorporating logic to delete or clear cells that get wrapped around
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@@ -2,6 +2,6 @@ public partial class Shift1ColumnRight : Contact
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{
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public override void CallAction()
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{
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_player.ShiftMarks(1,0);
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_player.ShiftCells(0,1);
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}
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}
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