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20
Gameplay/phone_button.tscn
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20
Gameplay/phone_button.tscn
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[gd_scene load_steps=4 format=3 uid="uid://dj6cr426bn30b"]
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[ext_resource type="Texture2D" uid="uid://4hculjnuw6ha" path="res://Art/capsule-fill.svg" id="1_6ytam"]
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[ext_resource type="Script" uid="uid://cd1nniv27ef2f" path="res://Gameplay/PhoneButton.cs" id="1_d1byk"]
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[ext_resource type="PackedScene" uid="uid://if21pf73w7by" path="res://Gameplay/contact.tscn" id="3_3os1s"]
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[node name="PhoneButton" type="TextureButton"]
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modulate = Color(1, 1, 1, 0.2)
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offset_right = 800.0
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offset_bottom = 800.0
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texture_normal = ExtResource("1_6ytam")
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texture_pressed = ExtResource("1_6ytam")
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texture_hover = ExtResource("1_6ytam")
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texture_disabled = ExtResource("1_6ytam")
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texture_focused = ExtResource("1_6ytam")
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script = ExtResource("1_d1byk")
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[node name="Contact" parent="." instance=ExtResource("3_3os1s")]
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position = Vector2(-228, 230)
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scale = Vector2(0.13, 0.13)
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