reworked Mark function to handle Clear function, fixed Goal class to adjusted address format, added shufflecellsfunction
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7
Gameplay/Contacts/ShuffleCells.cs
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7
Gameplay/Contacts/ShuffleCells.cs
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public partial class ShuffleCells : Contact
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{
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public override void CallAction()
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{
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_player.ShuffleCells();
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}
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}
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1
Gameplay/Contacts/ShuffleCells.cs.uid
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1
Gameplay/Contacts/ShuffleCells.cs.uid
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uid://dshwao6it1ltt
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