[gd_scene format=3 uid="uid://b32djog2mowgw"] [ext_resource type="Texture2D" uid="uid://3agkku8rqvmj" path="res://Art/reg_shield.png" id="1_j8jvf"] [ext_resource type="Script" uid="uid://pg7mpir3ewhw" path="res://Gameplay/Shield.cs" id="2_53x4r"] [ext_resource type="Texture2D" uid="uid://b5oc4f3gxijq5" path="res://Art/broken_shield.png" id="3_tgx6c"] [node name="Shield" type="TextureButton" unique_id=1408990258] modulate = Color(1, 1, 1, 0.2) offset_right = 200.0 offset_bottom = 200.0 texture_normal = ExtResource("1_j8jvf") texture_pressed = ExtResource("1_j8jvf") texture_hover = ExtResource("1_j8jvf") texture_disabled = ExtResource("1_j8jvf") texture_focused = ExtResource("1_j8jvf") script = ExtResource("2_53x4r") [node name="RegularMark" type="Sprite2D" parent="." unique_id=1684344431] visible = false texture = ExtResource("1_j8jvf") [node name="BrokenMark" type="Sprite2D" parent="." unique_id=1605725110] visible = false texture = ExtResource("3_tgx6c")