Files
tictactoe/Gameplay/Mook.cs

21 lines
342 B
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
public partial class Mook : Enemy
{
public override void _Ready()
{
base._Ready();
}
public override void ClickCell(Cell CLICKED_CELL)
{
CLICKED_CELL.Mark(_playerOpponent);
_playerOpponent.CheckGoals();
}
}