Files
tictactoe/Gameplay/Actions/Example2.cs

23 lines
582 B
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
public partial class Example2 : Action
{
public override void _Ready()
{
base._Ready();
}
public override void Fire()
{
base.Fire();
int shieldNumber = 2;
int damageAmount = Globals._rng.Next(-50,-30);
_contact._owner._board._shields[shieldNumber].ChangeHealth(damageAmount);
((Player)_contact._owner)._phone._debug.Text = "Shield " + shieldNumber + " damaged " + damageAmount + "hp";
}
}