Files
tictactoe/Gameplay/Effect.cs

28 lines
375 B
C#

using Godot;
using System;
public partial class Effect : Node
{
public Contact _contact;
public virtual void Fire()
{
}
public virtual void End()
{
}
public virtual void SetContact(Contact CONTACT)
{
_contact = CONTACT;
GD.Print(_contact);
}
public virtual void Start()
{
}
}