Files
tictactoe/Gameplay/Mook.cs
2026-01-19 17:44:00 -05:00

21 lines
348 B
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
public partial class Mook : Enemy
{
public override void _Ready()
{
base._Ready();
}
public override void ClickCell(Cell CLICKEDCELL)
{
CLICKEDCELL.Mark(_playerOpponent);
_playerOpponent.CheckBusinessCards();
}
}