Files
tictactoe/Gameplay/Contact.cs

28 lines
396 B
C#

using Godot;
using System;
public partial class Contact : Sprite2D
{
public Player _player;
public int _number;
public override void _Ready()
{
}
public virtual void CallAction()
{
}
public void PassNumber(int NUMBER)
{
_number = NUMBER;
}
public void PassPlayer(Player PLAYER)
{
_player = PLAYER;
}
}